Celebrity Model
featuring Martin Freeman
In my Figure Modeling that I took in the fall of 2018, we were given the prompt to recreate the portrait of any human in order to study facial anatomy and sculpting in ZBrush. I chose Martin Freeman (you may know him from The Hobbit, Nativity!, and Sherlock) because he has a very interesting facial structure. This was my first exposure to ZBrush. After sculpting in ZBrush, I polypainted the character, UV unwrap him in Zbrush using the ZBrush UV Master tool, and imported him into Maya for rendering. I used Arnold lights and render system for the final product.